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Mon Palae
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Posted - 2004.08.17 18:07:00 -
[1]
Originally by: RdAndy ...with shiva coming soon... ahem...
Define "Soon".
CCP had said 3rd Quarter 2004 but now it looks like November at the earliest and don't be too surprised if that slips.
For me continued playing will depend on the severity of the missile nerf and how Shiva works. I figure EVE has till about Christmas for me at which time I will re-evaluate. Ever***** II should be out by then as well so might have somewhere else to go.
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Mon Palae
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Posted - 2004.08.17 18:07:00 -
[2]
Originally by: RdAndy ...with shiva coming soon... ahem...
Define "Soon".
CCP had said 3rd Quarter 2004 but now it looks like November at the earliest and don't be too surprised if that slips.
For me continued playing will depend on the severity of the missile nerf and how Shiva works. I figure EVE has till about Christmas for me at which time I will re-evaluate. Ever***** II should be out by then as well so might have somewhere else to go.
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Mon Palae
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Posted - 2004.08.17 19:54:00 -
[3]
Originally by: Joshua Calvert PvP is hard to fix because if you make it too easy to recover and the alliance wars are infinite and, eventually, very boring. Conversely, make it too hard to recover and nobody will dare to take their implants into space.
That's really it in a nutshell and the proper "fix" is probably non-existant. The problem is there really is no balance point. What is tolerable recovery for one is totally intolerable to someone else. You have diehard players and casual players. You have grognards in EVE and carebears and never the twain shall meet. Whatever CCP chooses they are bound to **** off some significant portion of the EVE community.
The ultimate root problem lies in no one wanting to play a game they ôloseö at. Certainly no one wants to pay money to lose. While there is no strict win or lose in EVE certainly people can tell if they are doing well or poorly. So MMOGÆs have to allow everyone to advance and never really get hit too hard. They would lose massive amounts of players if it took someone a month or more to recover every time something went wrong for them.
Seems to me the only hope is to shift ôlosingö to alliances. I mean really let an alliance lose while the individual players can continue on. Then you get a potential sense of accomplishment while not drastically affecting individuals. As it stands two alliances can currently war endlessly if one, despite being on the ôlosingö side, chooses to continue indefinitely for spiteÆs sake.
Not sure how that all gets fixed and if POS (and Shiva more broadly) will be a step in that direction or no help. Still, I have put a lot into EVE so I am willing to stick it out a bit longer and see what Shiva all adds up to.
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Mon Palae
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Posted - 2004.08.17 19:54:00 -
[4]
Originally by: Joshua Calvert PvP is hard to fix because if you make it too easy to recover and the alliance wars are infinite and, eventually, very boring. Conversely, make it too hard to recover and nobody will dare to take their implants into space.
That's really it in a nutshell and the proper "fix" is probably non-existant. The problem is there really is no balance point. What is tolerable recovery for one is totally intolerable to someone else. You have diehard players and casual players. You have grognards in EVE and carebears and never the twain shall meet. Whatever CCP chooses they are bound to **** off some significant portion of the EVE community.
The ultimate root problem lies in no one wanting to play a game they ôloseö at. Certainly no one wants to pay money to lose. While there is no strict win or lose in EVE certainly people can tell if they are doing well or poorly. So MMOGÆs have to allow everyone to advance and never really get hit too hard. They would lose massive amounts of players if it took someone a month or more to recover every time something went wrong for them.
Seems to me the only hope is to shift ôlosingö to alliances. I mean really let an alliance lose while the individual players can continue on. Then you get a potential sense of accomplishment while not drastically affecting individuals. As it stands two alliances can currently war endlessly if one, despite being on the ôlosingö side, chooses to continue indefinitely for spiteÆs sake.
Not sure how that all gets fixed and if POS (and Shiva more broadly) will be a step in that direction or no help. Still, I have put a lot into EVE so I am willing to stick it out a bit longer and see what Shiva all adds up to.
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Mon Palae
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Posted - 2004.08.18 06:04:00 -
[5]
Originally by: Naos Zapatero My guess is if "Shiva" is not jawdroppingly fantastic and here quick-smart...
We already know it won't be till November (or very late October at best) and while one would hope that date doesn't slip it woudn't really be a shocker if it did. Don't know if that is quick for you or not.
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Mon Palae
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Posted - 2004.08.18 06:04:00 -
[6]
Originally by: Naos Zapatero My guess is if "Shiva" is not jawdroppingly fantastic and here quick-smart...
We already know it won't be till November (or very late October at best) and while one would hope that date doesn't slip it woudn't really be a shocker if it did. Don't know if that is quick for you or not.
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